1991 DAYSHIFT
The school day becomes a development advantage.
The Promise
Built around the
homeschool day.
High-level football development during school hours, Monday through Thursday.
Two Pathways
Same Badge.
Different Challenge.
ASCEND
- For developing through competitive players
- Teaching-heavy environment
- Builds technique, confidence, awareness, and game understanding
- Entry by assessment and best-fit placement
- Players can progress toward APEX after review
APEX
- For advanced and high-performance players
- Faster, more demanding training environment
- Decision-making and execution under pressure
- Assessment or invitation required
- APEX access is unlocked only after coach approval
"Not every player needs the same session. ASCEND develops the player. APEX challenges the advanced player."
Same methodology. Same standard. Different level of challenge.
A DAYSHIFT Morning
Monday – Thursday
Every morning ends with reflection, coach feedback, and one next objective.
Development Rhythm
Build. Break.
See. Compete.
Four repeatable themes that make the week easy for parents and players to understand.
BUILD
Technical foundation
ASCEND
Receiving, passing, carrying, confidence
APEX
Execution quality at speed and under pressure
BREAK
1v1 + transitions
ASCEND
Attack/defend principles and bravery
APEX
Transition decisions, numbers up/down, fast reactions
SEE
Game intelligence
ASCEND
Scanning, spacing, communication
APEX
Position-specific tactical problems and perception
COMPETE
Application
ASCEND
Small-sided games and confidence
APEX
High-intensity positional and competitive football
How Placement Works
- Every DAYSHIFT player starts with a placement decision — not a parent-selected level.
- ASCEND is the development pathway. APEX is the performance pathway.
- APEX is coach-approved before sessions become available.
- Players can move from ASCEND to APEX after reassessment and demonstrated readiness.
- Funding type is kept separate from player level.
Funding is not a level.
Charter or PCA funding is a way to pay. It never determines player level. DAYSHIFT uses ASCEND and APEX for placement. Friday is high-performance only.
Start with placement.
Not sure where your player fits? Find my player's pathway